{
  "id": 10893280,
  "title": "Global game content revenue forecast to rise 2.3% to $229.1bn in 2030, supported by PC and Asia-Pacific market",
  "url": "https://urgent.news/2026/09/30/global-game-content-revenue-forecast-to-rise-2-3-to-229-1bn-in-2030",
  "topic": "finance",
  "section": "Finance & Markets",
  "published": "2026-09-30T07:48:33.000Z",
  "source": {
    "name": "GamesIndustry",
    "slug": "gamesindustry",
    "url": "https://www.gamesindustry.biz/global-game-content-revenue-forecast-to-rise-23-to-2291bn-in-2030-supported-by-pc-and-asia-pacific-market"
  },
  "original_language": "en",
  "account": null,
  "summary": "Global game content revenue is projected to increase from $204.4 billion in 2025 to $229.1 billion in 2030, representing a 2.3% compound annual growth rate (CAGR), according to S&P Global Market Intelligence Kagan. Read more",
  "key_points": [],
  "editors_take": null,
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}