{
  "id": 10318949,
  "title": "Former Dragon Age executive producer Mark Darrah explains what he'd change about each game: 'It's kind of filler'",
  "url": "https://urgent.news/2026/09/28/former-dragon-age-executive-producer-mark-darrah-explains-what-hed",
  "topic": "tech",
  "section": "Tech",
  "published": "2026-09-28T00:15:39.000Z",
  "source": {
    "name": "PC Gamer",
    "slug": "pc-gamer",
    "url": "https://www.pcgamer.com/games/dragon-age/former-dragon-age-executive-producer-mark-darrah-explains-what-hed-change-about-each-game-its-kind-of-filler/"
  },
  "original_language": "en",
  "account": "Mark Darrah, former executive producer of Dragon Age, shared his thoughts on what he would remove or add to the games in a TikTok interview. He believes the dream sequence in Lost in Dreams from Dragon Age: Origins is filler content and should be cut or reduced. For the original Dragon Age, Darrah suggests adding another human origin, but acknowledges it would be an expensive add. In Dragon Age 2, he would remove the forced fighting against both the templars and mages, as well as suggest adding more levels and variety in locations. He also proposes reducing the gold available during the main questline to encourage sidequests. In Dragon Age: Inquisition, Darrah suggests cutting parts of the open-world, reducing the amount of Power needed for the crit-path missions, and adding a Keep similar to what he suggested. For Veilguard, he doesn't have a clear answer on what to remove, but believes the game is fine as it is.",
  "summary": "A candid look at what one of the series' creators would like to have done differently.",
  "key_points": [
    "Remove or reduce filler content in Lost in Dreams from Dragon Age: Origins",
    "Add another human origin to original Dragon Age, though expensive",
    "Remove forced fighting and add more levels/variety in Dragon Age 2"
  ],
  "editors_take": "Mark Darrah's reflections on the Dragon Age series reveal a desire to streamline and balance gameplay, suggesting cuts to filler content and additions to enhance player experience and agency.",
  "illustration": null,
  "coverage": {
    "outlets": 1,
    "also_reported_by": []
  },
  "ai_generated": true,
  "disclaimer": "Summaries, key points and the editor’s take are written by software from other outlets’ reporting and may contain errors — always check the linked original."
}